Senior Producer

Machinegames Sweden AB / Administratörsjobb / Uppsala
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Responsibilities

• Collaborate with the discipline leads and cross-studio staff to create and manage the development schedule
• To manage multi-disciplinary teams, assist in day-to-day activities such as scheduling and general problem solving
• Work with the Development Directors and team leads to produce realistic schedules and milestone plans that are focused on the delivery of high quality features and assets
• Communicate with senior management on all development status, and collaborate with directors to solve problems and mitigate risk
• Manage the dependencies and development process with core studio services and external partners including audio, localization, QA, community and
marketing departments

MachineGames is looking for an experienced and talented Senior Producer to strengthen its team.


Requirements

• Must have at least 5 years of project management experience in single player or online, console and PC development
• Must have held a production or leadership position during the launch of a console or PC game
• Development and/or operations experience on titles utilizing proprietary engines
• Deep understanding of the content creation pipeline for a AAA game or engine
• Excellent verbal and written communication skills
• Must thoroughly understand the mechanics behind cross discipline team collaboration and development driven product ownership
• Ability to prioritize feature development/initiatives balancing both business and qualitative needs
• Excellent interpersonal skills with the ability to work collaboratively to solve problems in an efficient manner
• Ability to create project schedules and milestones, monitor the progress of department milestones and individual tasks against those schedules
• Excellent organizational skills, detail orientated, and have the ability to multi-task under pressure
• Project management software skills using Test Track Pro, Hansoft, Microsoft Project or other project management software
• Previous experience developing content in a shipped AAA game is a plus
• Previous experience as Live Producer is a plus
• Previous experience working with Live Operations, Community Management, and Marketing/PR a plus
• Previous experience working with remote development teams a plus


MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games. Their first title, Wolfenstein: The New Order, is a reimagining of the franchise widely credited for helping establish the first-person shooter genre. Launched in May 2014, the game has garnered numerous 'Game of the Year' and 'Shooter of the Year' awards and nominations from media outlets worldwide. Launched in May 2015, The Old Blood was well received by fans and critics for bringing more of the thrilling action-adventure shooter gameplay they loved in The New Order. MachineGames released Wolfenstein II: The New Colossus in October 2017 for PC, Xbox One, and PS4, winning a number of accolades for as well as The Adventures Chronicles DLC for Wolf II in early 2018.

Publiceringsdatum
2019-01-25

Så ansöker du
Sista dag att ansöka är 2019-02-24
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Företag
MACHINEGAMES SWEDEN AB

Adress
MACHINEGAMES SWEDEN AB
S:T PERSGATAN 10
75320 UPPSALA

Kontorsadress
S:T PERSGATAN 10

Jobbnummer
4577556

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