Release & Integrations Build Engineer

Fatalist Development AB / Datajobb / Stockholm
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Expansive Worlds is a creative division of Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009. Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players. We are now looking for a Build Engineer to join us on a visually spectacular open-world, live-service and community-driven game project. This role can be based in Stockholm or Liverpool.
The Position
As a Build Engineer, you will work closely with our game developers and development leads to evolve our technical support systems and our processes / best practices, and to coach them in applying them in the best possible manner.
To succeed in the role, you need to have a business and customer-oriented attitude and find it easy to communicate and build relations. You are a team player with a strong desire to share your knowledge with others as well as to learn from your colleagues and to gain insight into the realities of their day-to-day work. You are results-oriented with the ability to quickly absorb new information and transform it into creative solutions. You have a sense of urgency and the ability to cope with short lead times.
We can offer you a challenging, stimulating and value-driven environment where you will work together with some of the industry's strongest brains and where you will constantly apply and deepen your skills.
As a Build Engineer, you will take the technical leadership of this area, and you will be setting the vision for our developer's productivity. You will have the overall responsibility for the workflow efficiency of the development of the current build system in terms of how programmers and content creators develop, manage, and build their code and data. That includes the following activities;
Setup and maintain build and auto-test infrastructure
Setup and maintain project branches
Oversee and maintain deployment, delivery and submission processes
Develop and maintain operational deployment software e.g. interface with Platform APIs (like Steam, Epic Game Store)
Support team with issues surrounding builds/branches/deliveries
Manage and perform integrations between project branches
Integrate software and tools between internal projects

Game Development
Code integrations between projects or branches (game, tools and shared system code)
Automated testing: in-game testing API, setup and maintenance of autotest framework.
Localisation systems support and infrastructure
Support the packaging of the game for the various supported platforms
Support the ability to patch an already-released game
Support intelligent delivery of game content

Infrastructure
Setup and maintain build servers
Branch Structure/strategy

Submission and Release
Maintain & Improve release Infrastructure
Steam, Epic Game Store, PlayStation, Xbox APIs for submissions and related deployment

Responsibilities
Optimize code/content compile turnaround times or workflows
Miscellaneous utilities (e.g. Build deploy/launch, config managers, metrics/diagnostics, source control helpers/filters)
Setup and maintain build and autotest infrastructure
Setup and maintain project branches
Oversee and maintain deployment, delivery and submission processes.
Develop and maintain operational deployment software, e.g. interface with Platform APIs (like Steam)
Support team with issues surrounding builds / branches / deliveries
Manage and perform integrations between project branches
Integrate software and tools between internal projects

Required Qualifications
3+ Years of Python experience.
Programming experience with build/tools and configuration software
Understanding of source control fundamentals
Understanding of Continuous Integration

Desired Qualifications
C++ knowledge
Deep Knowledge of version control systems
Experience with branching methodologies and when to apply them.
Experience with branching, and integrating changes across multiple projects.
Compilers
Autotest suites
Console experience
Docker
Kubernetes
Experience of supporting a game as a service (gaas) in a Live environment.
Experience shipping a AAA game title for PC and consoles.

Så ansöker du
Sista dag att ansöka är 2023-07-15
Klicka på denna länk för att göra din ansökan

Omfattning
Detta är ett heltidsjobb.

Arbetsgivare
Fatalist Development AB (org.nr 556755-2418)
Västgötagatan 5 (visa karta)
118 27  STOCKHOLM

Arbetsplats
Fatalist Development AB

Jobbnummer
7884527

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