Technical Animator
Avalanche Studios / Grafiska jobb / Stockholm
Observera att sista ansökningsdag har passerat.
Visa alla grafiska jobb i Stockholm,
Solna,
Lidingö,
Sundbyberg,
Danderyd eller i
hela Sverige Visa alla jobb hos Avalanche Studios i Stockholm The position
As the Technical Animator you will be responsible for all character, vehicle and prop related set-ups (including skinning) required for the animation team. You will also be responsible for providing tools and improving pipelines and workflows that will maximise efficiency. The ideal candidate will have experience creating advanced skeletons and control rigs for characters (bipedal and quadrupedal) and custom rigs/set-ups for vehicles and props. An in depth knowledge of skinning characters and creating set-ups required for secondary motion is also necessary.
Alongside your project, you will be a member of our knowledge based platform Crafts. In the Technical Animation Craft, you meet and develop with Technical Animators and Animator Scripters cross-projects. You share experiences and knowledge with each other, in order to learn and to be aligned cross-projects on what makes the best Open-world experiences.
Required Qualifications
Excellent understanding of character rigging & custom rigs
Expert knowledge of at least one 3d-package (MotionBuilder, Maya or 3DsMax)
Excellent skinning skills
High proficiency in technical problem solving
A good understanding of anatomy and human motion
Advanced scripting skills
At least 1 current gen title released working as a Technical Animator
Good communication skills and experience working in a team environment
A desire to push animation in video-games to new levels of believability
Desired Qualifications
An accomplished knowledge of Motion Builder and Maya
Experience working with ragdoll set-ups (ideally within Havok).
Experience creating high and low res facial rigs
Experience of scripting with Python
Basic animation skills
Experience of SDK plugin development
Experience working with procedural, additive, layered animation and animation state trees
Experience working with Moven/Xsens suits and/or IPISoft
Experience working with agile/scrum development methodology
A keen gamer who keeps up to date with industry related developments
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.
Varaktighet, arbetstid
1 -
Publiceringsdatum2017-03-20ErsättningEnligt överenskommelse
Så ansöker duSista dag att ansöka är 2017-04-30
Klicka på denna länk för att göra din ansökanFöretagAvalanche Studios
AdressAvalanche Studios
Åsögatan 108
11829 Stockholm
KontorsadressÅsögatan 108
Jobbnummer 3386534
Observera att sista ansökningsdag har passerat.