Level Designer [Tom Clancy's The Division]

Ubisoft Entertainment Sweden AB / Grafiska jobb / Malmö
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Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world's third largest independent video game publisher. We are around 400 people from 35 different countries working together to produce major titles such as World in Conflict, Far Cry 3 and our latest release Tom Clancy's The Division.

Job Description
As a Level Designer in the Live Dev team at Massive, you are going to work on developing the game and keeping it live and interesting, to make sure we always have an entertaining and breath-taking game. The Live Dev team is focused on enhancing the existing worlds, utilizing their creative mind to reuse assets, surprise players, and continuously add missions and fascinating mechanics to the game. You'll get a lot of influence on the live game, as well as the chance to try your own things in a creative, experimenting and iterative environment in this dynamic team. Additionally, close collaboration with the Lead Designer and Game Designers is important to define core game mechanics, is also a central part of your daily life.

This is a permanent position based in Malmö, Sweden, and requires working onsite.

Responsibilities
• Design, build and enhance gameplay scenarios by reusing assets in a creative way
• Create level design that supports and improves core mechanics
• Collaborate with Game Designers to tweak and define in-game behaviors
• Work together with Artists to ensure an appealing game where form follows function
• Adding short encounters and missions through designing levels for fights and targets as well as strategic NPC's

You as a person
You should be passionate about games and the craft of level design. You are fine with taking initiative and independently find creative solutions to complex problems. You consider the whole game as your responsibility and aim to drive all aspects of it that could affect the player's experience of your contribution. You should also be used to working within a multidisciplinary team, where you will be expected to - through collaboration - achieve the highest possible quality. You have very high standards in everything you do and be devoted to creating the best gameplay experience ever. You put the player first, and work to keep the game live and exciting.

Qualifications
• Minimum 1 year of relevant industry experience
• Experience using game-specific editing packages such as UnrealEd, CryEngine, Hammer, etc.
• Game scripting knowledge

We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.

Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you'll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

All your information will be kept confidential according to EEO guidelines.

Publiceringsdatum
2018-07-30

Så ansöker du
Sista dag att ansöka är 2018-08-20
Klicka på denna länk för att göra din ansökan

Företag
UBISOFT ENTERTAINMENT SWEDEN AB

Adress
UBISOFT ENTERTAINMENT SWEDEN AB
BOX 4297
20314 MALMÖ

Kontorsadress
DROTTNINGGATAN 34

Jobbnummer
4266898

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