Technical Director - Game Engine

Midasplayer AB / Verktygsmaskinoperatörsjobb / Stockholm
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Your role within our Kingdom

King is looking for a Technical Director to help lead our game engine team. In this role, the team will be delivering the engine and tools our game teams use to build 2D and 3D games ranging from casual to midcore. We own our entire technology stack ' this ensures we can squeeze out every bit of performance on the millions of devices, power envelopes & memory profiles we need support ' so you need to be passionate about everything from transistors to end-user tools.

You will be part of a highly experienced and successful team, so you need to be a technical expert and a great team player. You will work to continuously improve the quality and efficiency of our development pipeline and process.

Skills to create thrills

You are passionate about games and able to work in a flexible and fluid environment where the job will evolve over time.

Technical Skills

A successful track record of developing engine / middleware technology used for games.
A successful track record of developing games from inception to release.
Articulate & drive key technical decisions, inside your team and with external stakeholders.
Technical point of contact; represent the engine on technical matters
Help promote and drive corporate-wide tech initiatives with the engine development teams
Understand and surface technical concerns from the game teams
Core People Skills

Responsible for leading and coaching the development team to ensure their outputs consistently meet standards set
Partner with product owner to design technical solutions to improve users (developers, artists, game designers) workflow and productivity while getting the engine to use the best out of the target platforms.
Leadership

Champion modern development practices: Code reviews, pair programming, clean code, test automation, refactoring and sustainable management of technical debt.
Be responsible for defining, agreeing and implementing the technical roadmap for the game engine.
Responsible for technical leadership for the game engine and tools, making sure the engine adopts the best-fit technology aligned with Kings overall technical strategy.
Consider the long term and represent the engine tech needs with the shared tech groups.
Work with the King technology stack in mind, collaborate with the other TDs on the greater good
Bring industry knowledge of best practice to the teams to aid productivity and quality - in everything from tools to architecture

Tasty bonus skills

Relevant degree and several years of experience from creating casual, mobile, browser based and/or Facebook games
Experience working in agile project environments.
Previous experience creating casual and/or mobile games.

About the Stockholm Studios

Our first studio has been making casual games since 2003. It is the home of Candy Crush Saga, one of the world's most played game. Since 2015 we have two studios centrally located in one of the world's most unique and beautiful capital cities, built over 14 islands. You'll find plenty of urban delights and open spaces within walking, skating and swimming distance ' dependent on the time of year, of course.

Want to join our Kingdom?

Please send us your CV by clicking the 'Apply now' button. Application must be in English.

The brilliant experience we give our players comes from the diversity and experience of our people. A great saga needs all sorts of heroes. That's why we hire all sorts of talent.



A successful track record of developing engine / middleware technology used for games.
A successful track record of developing games from inception to release.
Articulate & drive key technical decisions, inside your team and with external stakeholders.
Technical point of contact; represent the engine on technical matters
Help promote and drive corporate-wide tech initiatives with the engine development teams
Understand and surface technical concerns from the game teams
Core People Skills

Responsible for leading and coaching the development team to ensure their outputs consistently meet standards set
Partner with product owner to design technical solutions to improve users (developers, artists, game designers) workflow and productivity while getting the engine to use the best out of the target platforms.
Leadership

Champion modern development practices: Code reviews, pair programming, clean code, test automation, refactoring and sustainable management of technical debt.
Be responsible for defining, agreeing and implementing the technical roadmap for the game engine.
Responsible for technical leadership for the game engine and tools, making sure the engine adopts the best-fit technology aligned with Kings overall technical strategy.
Consider the long term and represent the engine tech needs with the shared tech groups.
Work with the King technology stack in mind, collaborate with the other TDs on the greater good
Bring industry knowledge of best practice to the teams to aid productivity and quality - in everything from tools to architecture


Our first studio has been making casual games since 2003. It is the home of Candy Crush Saga, one of the world's most played game. Since 2015 we have two studios centrally located in one of the world's most unique and beautiful capital cities, built over 14 islands. You'll find plenty of urban delights and open spaces within walking, skating and swimming distance ' dependent on the time of year, of course.

Publiceringsdatum
2016-11-02

Så ansöker du
Sista dag att ansöka är 2016-12-02
Klicka på denna länk för att göra din ansökan

Företag
MIDASPLAYER AB

Adress
MIDASPLAYER AB
Sveavägen 44
11343 STOCKHOLM

Kontorsadress
Sveavägen 44 4TR

Jobbnummer
3131246

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