Senior Vehicle Artist

EA Digital Illusions CE AB / Grafiska jobb / Göteborg
2015-12-07
Observera att sista ansökningsdag har passerat.
➡️ Klicka här för den senare publicerade platsannonsen "Senior Vehicle Artist" (publicerad 2017-04-03) ⬅️


Visa alla grafiska jobb i Göteborg, Mölndal, Partille, Kungälv, Lerum eller i hela Sverige
Visa alla jobb hos EA Digital Illusions CE AB i Göteborg, Stockholm, Uppsala eller i hela Sverige

We are EA

We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That?s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

We're looking for a Vehicle Artist who has a real passion and understanding for vehicles and can carry it through to the game whilst pushing technical limitations and follow the artistic direction.

What a Vehicle Artist does at EA:

Is technically minded and can find solutions in a complex environment where art needs to meet tech.
Knows how to balance quality and performance
Can put effective solutions and workflows into practice and follow up on the results.
Strives to understand the entire flow from start to end for a vehicle.
Works closely with the Art Director to deliver on the game vision.
Locates reference material and any other support needed to be able to deliver with quality.
Review and feedback on material.

Is good at communicating within a team and with other vendors and groups when presenting ideas, solutions and challenges.
Can document their findings in a methodical way, and communicate to the team and other groups.
Is a leader and can motivate a team.
Is good at estimating time and is dependable.
Should see the strengths, limitations and potential of the team and plan work accordingly.
Should be experienced in distributed development

The next great EA Vehicle Artist also needs:

Has experience in the game industry.
Should know cars, how they work and fit together. A car interest is a big plus.
Has excellent 2d texturing skills and can understand how textures and materials work together to create realism.
Has extensive knowledge of shading and shaders and understands how a modern game engine works.
Has an eye for realism as well as aesthetics that carries across to the game visuals.
Can draw and sketch in 2d/3d to visualize ideas and designs.
Will use these software

• Maya

• Photoshop

• Zbrush, mudbox or equivalent.

• Crazybump

• substance

• FrostEd

• Perforce

• Office suite

What?s in it for you? Glad you asked!

At Ghost we take care of our staff and have done so during our steady growth over the years since the studio was founded. In addition to a competitive compensation package we offer our employees 10 EA games per year, massage every month and health care allowance. We have a collective bargain agreement with Unionen and also provide our employees? with pension; ITP 1 or ITP 2.

We look forward to receiving your application!

More about our location

Ghost Games is an EA studio located on the west coast of Sweden. Gothenburg is Sweden's second largest city with a population of about 1 million people. This charming location was chosen because of the plethora of highly talented game developers that can be found in this part of Sweden and its southern regions. Founded on the core principles of excellence, fun and respect, Ghost is working to create a world-class team of developers and an exceptional working environment, and to build the next big thing in AAA gaming.

Varaktighet, arbetstid
Tillsvidare
Heltid

Publiceringsdatum
2015-12-07

Ersättning
Fast månads- vecko- eller timlön

Företag
EA DIGITAL ILLUSIONS CE AB

Adress
EA DIGITAL ILLUSIONS CE AB
Kvarnbergsgatan 2
41105 Göteborg

Kontorsadress
Kvarnbergsgatan 2
Göteborg

Övriga kontaktuppgifter
Telefonnummer: 031-3335000

Jobbnummer
2564397

Observera att sista ansökningsdag har passerat.

Prenumerera på jobb från EA Digital Illusions CE AB

Fyll i din e-postadress för att få e-postnotifiering när det dyker upp fler lediga jobb hos EA Digital Illusions CE AB: