Technical Animator

Star Stable Entertainment AB / Grafiska jobb / Stockholm
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About Star Stable Entertainment

Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry.

The result was Star Stable Online, which has gone on to become the world's number one horse game with over 21 million registered users across 180 countries. We're thrilled to welcome fun-loving players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. And we're proud to see each player's special bond with their four-legged friends and the passionate community of Star Stable players.

We continue to champion diverse characters and narratives, encouraging our audience to be their true selves. It's wonderful to see our dream resonate with so many players around the world, and we can't wait to share more stories and experiences with them!

The position

As a Tech Animator at Star Stable, you will be the bridge between code and animation, rigging horses and characters, ensuring that animation content and features are optimised and well-integrated into the game. You will be working closely with the art director, artists, and programmers.

We are looking for someone with

At least two years of experience of Maya (rigging and animation), Python and MEL

Good communication skills with the ability to clearly deliver information effectively to both technical and non-technical groups

Knowledge and interest in tech animation areas (scripting, rigging, animation, physics simulations)

Ability to create technical documentation

Experience with game engines

Experience with PyQt / PySide and C++ is a bonus

Responsibilities
Rigging horses and characters

Support and improve the implementation of animation assets from Maya to the game engine

Building, optimising and maintaining tools to make exporting, and the overall workflow easier for animators
within Maya and from Maya to the game engine)

Being a bridge between animation and code

Creating documentation and guidelines for tools and animation pipeline

Working with the animation team to define, create and maintain the animation pipeline

Together with the Art director being proactive in developing our game/other games style guides with animation technology and principles

Working with secondary animation systems in Maya and the game engine

Sounds like a position for you? Apply!

At Star Stable Entertainment, you will be a part of a diverse culture with a prioritised work-life balance, and a workforce eager to test and try new things! We are on an adventure to scale our unique impact in the world so if you are excited about making a difference and being part of an exciting journey then we would love to hear from you!

Ersättning
Lön enligt överenskommelse

Så ansöker du
Sista dag att ansöka är 2024-04-26
Klicka på denna länk för att göra din ansökan

Omfattning
Detta är ett heltidsjobb.

Arbetsgivare
Star Stable Entertainment AB (org.nr 556819-8401)

Arbetsplats
Star Stable Entertainment

Jobbnummer
8249517

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