Gameplay Developer / Unreal Engine Developer

Recommended by AB / Datajobb / Stockholm
2026-03-02


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About the job
What if you could combine AAA game technology, cloud infrastructure, AI-generated characters and live multiplayer systems - and ship continuously instead of waiting for major releases?
At Avanti, we merge two worlds:
Advanced game development and regulated iGaming infrastructure. We replace traditional live studios with scalable, cloud-powered game technology. Instead of physical dealers and static production environments, we build:

Digital human clones powered by motion capture

Real-time streamed multiplayer games

Continuous cloud-based deployment

Highly optimized gameplay systems in Unreal Engine

Now we are looking for a Gameplay Developer / Unreal Engine Developer who wants to build the systems behind this experience.
The role
This is not a feature-by-feature implementation role. It is a systems role.
You will work at the core of our real-time platform, designing and developing gameplay systems in Unreal Engine 5, using C++ and advanced Blueprints to create scalable, performance-optimized logic.
Your focus will include:

Design and implement gameplay systems for live casino games using Unreal Engine

Integrate WebRTC streaming technology with gameplay mechanics

Work with Metahuman characters and live capture data integration

Develop player interaction systems that work seamlessly with live dealer streams

Create robust, scalable multiplayer game logic and networking solutions

Optimize performance for web-based streaming environments with real-time Metahuman rendering

Collaborate with animators and artists to integrate motion capture data into Metahuman characters

You will collaborate closely with animators and technical artists to ensure characters, props and animation behave seamlessly inside the engine.
We iterate continuously. Systems evolve. Improvements are pushed frequently.
The tech stack
You will work with:

Unreal Engine 5

C++

Blueprint

state machines

motion capture integration

Perforce and Google Cloud Platform (GCP) in a real-time multiplayer environment.

AAA background is not required. Experience building and shipping stable systems is.
Who you are
You have solid experience working with Unreal Engine and feel comfortable in both C++ and Blueprint architecture. You understand gameplay systems, animation logic and performance constraints.
You likely:

Enjoy solving technical complexity

Take ownership of your work

Communicate clearly across disciplines

Improve systems rather than waiting for perfect conditions

We value accountability, curiosity and clarity.
Why Avanti?
We operate at the intersection of game technology and regulated iGaming. Few companies globally are combining Unreal Engine, motion capture, AI-generated characters and cloud streaming at this scale.
We are a stable company and are currently scaling our company with plans to expand the coming years!
Our platform is powered by Google Cloud and built for continuous deployment. We deliver scalable digital experiences to operators such as LeoVegas and Svenska Spel.
You get:

Stock option program in the future

Wellness allowance & gym membership

Hybrid setup

An English-speaking, technically driven team

Startup energy. Backed by capital. Real customers.
The process
Initial conversation

Technical deep dive

Final discussion with the Hiring Manager

Efficient and respectful of your time.
If you enjoy building real systems in Unreal Engine and want to work at the frontier of real-time multiplayer technology - we would love to connect.
Let's build something that reshapes an industry.

Så ansöker du
Sista dag att ansöka är 2026-08-16
Klicka på denna länk för att göra din ansökan

Arbetsgivarens referens
Arbetsgivarens referens för detta jobb är "teamtailor-7221006-1845637".

Omfattning
Detta är ett heltidsjobb.

Arbetsgivare
Recommended by AB (org.nr 559089-4043), https://jobs.recommendedby.se
Bryggargatan 10 (visa karta)
111 21  STOCKHOLM

Arbetsplats
Recommended By

Jobbnummer
9770767

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