Lead Level Designer
Ubisoft Entertainment Sweden AB / Grafiska jobb / Malmö
2017-04-10
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At Massive, we are currently looking for a passionate Lead Level Designer for Missions to contribute to the development in the ambitious Level Design team. You will contribute to enhancing, designing and creating the immersive worlds and Missions that Massive is known for. By bringing your own thoughts to the table, you will influence the creation of next gen Level Design Missions for AAA projects. As our new Lead Level Designer, you are the expert on how to setup and drive a team in both conceptual and production phases as well as guiding the team to deliver great results across the board.
Responsibilities
• Leading the development of high quality AAA environments
• Creation and maintenance of a prospering Level Design culture within the Level Design Mission Team
• Ensuring a productive internal workflow and beneficial relationships with external partners
• Prioritize and manage the Level Design Mission Team's tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronization meetings to communicate vision and needs with other teams
• Organize work and backlog using project management/ planning tools i.e. Jira
• Work together with producers, other leads, directors and other teams to push project quality
• Balance quality and efficiency of owns and teams work to reach the best results within given time frames
• Manage the Human Resources in your team by i.e. reoccurring performance feedback and salary review
You as a person
You have a few years of experience as a Lead, looking for a new opportunity! The title will allow you to join and lead a team at an international studio, working on a AAA title. As a lead you are well organized, likes to be on top of things and find the success of your team very important. You have the ability to anticipate and find solutions to problems that may occur within the team, which you find inspiring. By interest in the process you strive to have effective workflows for production. As a Level Designer, you have a passion for designing interesting and cleverly challenging cover based layouts for next gen shooters together with Art and Narrative teams. You have very high standards and feel ready to take our Missions to the next level and we can see that by looking at your portfolio.
Qualifications
• 5+ years of creating environments for next gen AAA game environments, ideally with two AAA title shipped
• Working knowledge of at least one of the major 3D modeling packages and texturing software as well as MS Office package.
• Ability to review and feedback on teams work in a clear and constructive manner
• At least 2 years working with technical limitations/constraints in a game environment
• Experience with outsourcing and co-development is a bonus
• Substance designer/painter knowledge is a bonus
Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world's third largest independent video game publisher. We are around 400 people from 35 different countries.
We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.
Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you'll grow and collaborate with highly talented teams from around the world.
Publiceringsdatum2017-04-10Så ansöker duSista dag att ansöka är 2017-04-24
Klicka på denna länk för att göra din ansökanKontaktHelena Olsson
helena.olsson@massive.seFöretagUBISOFT ENTERTAINMENT SWEDEN AB
AdressUBISOFT ENTERTAINMENT SWEDEN AB
BOX 4297
20314 MALMÖ
KontorsadressDrottninggatan 34
Jobbnummer 3430179
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