Graphics Programmer

Avalanche Studios / Datajobb / Stockholm
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Avalanche Studios is looking for a Graphics Programmer to join our team in creating the next great AAA open world action game.

The Position

The Graphics Programmer will be responsible for designing, developing and maintaining graphics-related systems within the Avalanche Engine. We have a reputation for producing great looking open-world games and you will be instrumental in our efforts to drive innovation.

Required Qualifications



• 4+ years experience of professional C/C++ programming

• Prior experience working as a graphics programmer on at least one shipped title on current-gen consoles

• Solid background in rendering with experience in shaders and lighting

• Good knowledge of modern rendering architectures and graphics API's - X360 or XboxOne, PS3/PS4, DX11/DX12

• Experienced withCPU/GPU optimizations

• Strong math skills



Desired Qualifications



• Worked with deferred render pipelines

• Developed tools and asset pipelines

• Proven track record in profiling and low-level optimization.

• Setting up an art content pipeline (compilers and exporters).

• Building shaders from the ground up and techniques used in advanced lighting

• Worked with DX11

• Proven ability to work well with artists and communication in a team environment





To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

Varaktighet, arbetstid
1 -

Publiceringsdatum
2017-02-20

Ersättning
Enligt överenskommelse

Så ansöker du
Sista dag att ansöka är 2017-04-21
Klicka på denna länk för att göra din ansökan

Företag
Avalanche Studios

Adress
Avalanche Studios
Åsögatan 108
11829 Stockholm

Kontorsadress
Åsögatan 108

Jobbnummer
3330699

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