Gameplay Programmer- Aaa Title

Fatalist Development AB / Datajobb / Stockholm
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Avalanche Studios is currently hiring a Gameplay Programmer to join a top-tier satellite team based in Stockholm, to work on an unannounced AAA title being developed in New York City. The team has a local producer based in the Stockholm studio, and collaborates daily with the code team in New York.

The Position

As a game programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX. In order to fully realise a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.

Required Qualifications

A keen sense of fun gameplay
Familiarity with AI, physics, animation and gameplay code in general
Strong math skills
At least one shipped AAA title for current or last generation consoles
Strong communication skills and ability to work in a team
Beneficial Experience

Experience with Havok Physics, Animation and AI
Experience with character scripting, animation state machines and animation blending
Experience with developing tools and asset pipelines
Experience with game design processes
To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.

To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.



Avalanche Studios is currently hiring a Gameplay Programmer to join a top-tier satellite team based in Stockholm, to work on an unannounced AAA title being developed in New York City. The team has a local producer based in the Stockholm studio, and collaborates daily with the code team in New York.

The Position

As a game programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX. In order to fully realise a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.

Required Qualifications

A keen sense of fun gameplay
Familiarity with AI, physics, animation and gameplay code in general
Strong math skills
At least one shipped AAA title for current or last generation consoles
Strong communication skills and ability to work in a team
Beneficial Experience

Experience with Havok Physics, Animation and AI
Experience with character scripting, animation state machines and animation blending
Experience with developing tools and asset pipelines
Experience with game design processes
To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.

Avalanche Studios is currently hiring a Gameplay Programmer to join a top-tier satellite team based in Stockholm, to work on an unannounced AAA title being developed in New York City. The team has a local producer based in the Stockholm studio, and collaborates daily with the code team in New York.

Publiceringsdatum
2017-07-05

Så ansöker du
Sista dag att ansöka är 2017-08-04
Klicka på denna länk för att göra din ansökan

Företag
FATALIST DEVELOPMENT AB

Adress
FATALIST DEVELOPMENT AB
ÅSÖGATAN 108 PLAN 7
11827 STOCKHOLM

Kontorsadress
Västgötagatan 5 9TR

Jobbnummer
3592241

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