Tools Software Engineer
EA Digital Illusions CE AB / Datajobb / Stockholm
Observera att sista ansökningsdag har passerat.
Visa alla datajobb i Stockholm,
Solna,
Lidingö,
Sundbyberg,
Danderyd eller i
hela Sverige Visa alla jobb hos EA Digital Illusions CE AB i Stockholm,
Uppsala,
Göteborg eller i
hela Sverige The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.
The Marketing Craft group is a content production team within EA Studios who produce the highest quality marketing assets, trailers, and commercials. Within this group, the Marketing Craft Tech Team supports the software tools, tech, and infrastructure that artists and designers need to create their art.
We are looking for a Tools Software Engineer to join the team. The ideal candidate will possess a strong problem-solving mentality and experience in switching from one development environment to another to implement new features in multiple different tools based on different technologies. You will be mostly working on game cinematics tools, sometimes dealing with lower level C++ memory management, sometimes with higher level gameplay cameras and animation timelines, and other times with higher level scripts or UI frameworks for editor interfaces and automation.
You will work alongside a creative team of artists to ensure our marketing visual assets are delivered to the highest quality and efficiency, and compete on a world class level. You will have the responsibility to provide our artists with the tools that will ensure they can be as creative and productive as possible. You will report to the Senior Technology Lead.
Responsibilities
Analyzing user requirements and existing tools limitations to design and implement efficient software solutions to optimize existing processes and fulfill those requirements.
Delivering reliable tools and technology in different development environments and programming languages for multiple creative purposes.
Investigating and understanding complex systems autonomously to fix code issues, optimize inefficiencies, or implement new features.
Writing robust, scalable, and maintainable code, and keeping it organized through version control systems.
Working on big codebases and game engine code following strict quality and code reviewing policies.
Collaborating with partner teams in developing shared solutions across different EA domains.
Requirements
Bachelor's degree in computer science or related field, or equivalent training and professional experience
5+ years of professional software development experience
Experience in developing C++ or C# complex applications
Experience with scripting languages (mostly python)
Experience with source control software like Perforce or Git
Bonus Skills
Experience with Frostbite, Unreal, Unity, or any other game engine
Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender
Experience developing custom tools / plugins for DCC tools
Knowledge about game programming, cinematography, and/or digital animation
SQL databases
WPF framework
Så ansöker du Sista dag att ansöka är 2024-10-31
Klicka på denna länk för att göra din ansökan Omfattning Detta är ett heltidsjobb.
Arbetsgivare EA Digital Illusions CE AB (org.nr 556710-6520)
Södermalmsállen 36 (
visa karta)
118 28 STOCKHOLM
Arbetsplats Ea Digital Illusions Ce AB
Jobbnummer 8958892
Observera att sista ansökningsdag har passerat.