Technical FX Artist

Massive Entertainment AB / Foto- och filmjobb / Malmö
2007-10-19
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Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Malmö, Sweden. In 2002 Massive was acquired by Vivendi Games, making the studio one of only two Vivendi development studios outside North America. With over 120 passionate game developers, Massive is now continuing to expand to meet the demands of gamers worldwide. In September 2007, Massive released 'World in Conflict' - a best-selling action-strategy game that further positions the company as one of the most prominent development studios in the world.

Need an excuse to blow stuff up in spectacular ways, spray a beautiful landscape with missiles and screaming bullets, or fill a town square with thick dust from charging tanks? Massive Entertainment continues to grow and we are currently looking for a TECHNICAL FX ARTIST to join our Cinematic team.
You must have a passion for, and preferably production experience with particle effects and/or dynamic simulations in a highend 3d- and/or game engine environment. It is essential that you are a problem solving, innovative and imaginative person, unafraid to take initiatives and face tough challenges.

We value applicants who enjoy working in a non-rigid, constantly developing environment, who are eager to develop their talents and to take on more responsibility when required. It is important that you can work independently within your area of competence and at the same time function well in a team.

In return, we offer you challenging tasks, opportunities for personal development and professional growth, as well as friendly, humorous and creative colleagues and work atmosphere. Massive Entertainment is currently in an expansion phase and will grow from 120 talented individuals up to 300 over the next few years.

Required skills and experiences:
• Proficiency in Maya, Lightwave or equivalent 3d application.
• Basic compositing skills in After Effects, Digital Fusion or equivalent.
• Solid understanding of particle systems.
• Proficiency in English and/or Swedish.
• Must be willing to relocate to Malmö, Sweden (or within commuter distance).
• A demo reel or work samples with breakdowns and details on your contributions if it was a team project.

Additional bonus skills:
• Experience with volumetric rendering/simulation, e.g. Maya's Fluid Effects, Lightwave's Hypervoxels, Realflow, or equivalent.
• Scripting proficiency in Mel, L-script, Python or equivalent.

Don't sleep on it, apply today at http://jobs.massive.se

Please apply as soon as possible since we are conducting interviews on an ongoing basis.

For information regarding the position please contact Anders Egléus at anderse@massive.se or +46(0) 739-18 48 34

If you have any questions regarding the recruitment process please contact recruiter Anna-Lena Torstensson at +46 (0) 76 116 5551.

Publiceringsdatum
2007-10-19

Anställningstyp/arbetstider
Heltid

Ersättning
Enligt avtal

Kontakt
Anna-Lena Torstensson, 076-116 5551, annalenat@massive.se , Rekryterare

Så ansöker du
Please apply as soon as possible since we conduct interviews on an onging basis.
Sista ansökningsdag 2007-11-30

Företag
Massive Entertainment AB
Box 4297
20314 MALMÖ
Telefonnummer: 040-600 10 00
Mer information på http://www.massive.se

Jobbnummer
31253

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