Senior Animation Programmer [Tom Clancy's The Division 2]

Ubisoft Entertainment Sweden AB / Datajobb / Malmö
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Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world's third largest independent video game publisher. We are around 480 people from 38 different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy's The Division and our latest Avatar Project.

Job Description

Looking for a great job creating games? We're currently looking for Talent in Animation Programming to join our team in Malmö. Whether you are at the beginning of your career in Animation Programming or an experienced developer, we would like to hear from you.

Responsibilities

Developing advanced character animation systems for large scale games
Working with core animation systems, ragdolls, IK, procedural animations, locomotion systems and workflow improvements
Prototyping and integrating cutting edge animation technologies
Developing and supporting of the connections between animation, AI and physics systems
Developing, maintaining and communication of a clear technical strategy for animation and code architecture for SnowdropTM, our in-house developed engine
Drive the interactions between the animation and physics systems to implement dynamic character behaviors

You as a person

You will be part of a team of programmers where quality and attention to detail is highly valued. You will also work close to both game-designers and operations in your daily work, as a part of a team of highly motivated, passionate and skilled game developers. You probably have a passion for creating games, and breath-taking animations, and will most likely describe yourself as creative, hard working, result oriented and cooperative.

Qualifications

• 7+ years of console game development (Xbox or Playstation) using C++
• Good understanding of the animation pipeline from start to end - techniques used for facial capture and motion capture, rigging, data clean-up, etc.
• Good understanding of modern animation techniques such as motion fields and inverse kinematics
• Knowledge of third-party animation systems such as Havok Animation, NaturalMotion Morpheme or
• Autodesk HumanIK as well as techniques for low-level optimization and data compression
• Good understanding of 3D math



We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio. Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you'll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

All your information will be kept confidential according to EEO guidelines.

Publiceringsdatum
2018-06-11

Så ansöker du
Sista dag att ansöka är 2018-06-25
Klicka på denna länk för att göra din ansökan

Företag
UBISOFT ENTERTAINMENT SWEDEN AB

Adress
UBISOFT ENTERTAINMENT SWEDEN AB
BOX 4297
20314 MALMÖ

Kontorsadress
DROTTNINGGATAN 34

Jobbnummer
4195747

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