Online RPG Level Designer

Ubisoft Entertainment Sweden AB / Formgivarjobb / Malmö
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Massive is looking for experienced level designers to help create and populate the world for a next-gen, online RPG. Positions are available for senior and non-senior designers, giving successful candidates a unique opportunity to join the growing team of a large and exciting project.

We're interested both in candidates who want to specialize in a specific role (and become responsible for it within the team), and those who prefer to keep their skill-base wide, tackling a variety of tasks to keep things interesting.

About the position:
As a level designer at Massive, you'll be working in close-knit, multi-discipline teams focused on creating a compelling long-term player experience from the ground up, responsible for building and populating a large and dynamic world using both in-house editing tools and commercial 3D packages.

Responsibilities
• Plan and create levels and gameplay environments
• Ensure asset integrity and performance
• Maintain a high standard of quality
• Ensure that levels are built to gameplay guidelines

You as a candidate:
You're a self-motivated, experienced level designer with both world-building and game scripting experience, with an eye for detail and strong communication skills. You should be comfortable working in a variety of tools, and able to quickly adapt to new development methods. As a designer, you're able to take direction and handle critical feedback, but are also willing to give the same in turn.

Required skills and experience:
• Understanding of modern 3D engine technology and tools
• Experience using game-specific editing packages such as UnrealEd, Radiant, Hammer, etc.
• Game scripting experience using Lua, Kismet, or similar
• One or more shipped AAA tiles credited as a level designer, or a strong portfolio of relevant work
• Proven ability to work within a team to meet deadlines
• Ability to achieve or exceed delivery criteria
• Good understanding of technical guidelines and constraints
• Ability to communicate design concepts using either traditional art skills or commonly-used visualization tools

Additional bonus experience:
• Experience using commercial 3D applications such as Maya or 3DS Max
• Demonstrable knowledge of architectural design, urban planning, or similarly related topics
• Experience working on an online multiplayer, co-operative or open-world game project

About Massive

Longing for being part of a fun, creative and passionate environment? We can offer you a dynamic and fun environment, a friendly atmosphere and lots of competent and creative colleagues! Are you up for it? On top of that we have great support from Ubisoft and uncompromising commitment to remain a top 5 development studio. It's time to come aboard for the ride!

Ubisoft Massive is a premier producer of games and interactive entertainment for the global market. The company is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, one of the largest publishers in the world. With around 240 passionate game developers working on several major titles of different genres, we continue to expand to meet the demands of gamers worldwide.

How to apply:
Please send your application and CV to jobs@massive.se and state "Level Designer" as reference code when you apply.

Publiceringsdatum
2012-07-17

Arbetstider och omfattning
Tillsvidare
Heltid

Ersättning
Fast lön

Så ansöker du
Sista dag att ansöka är 2012-08-15
Ange följande referens när du ansöker: Level Designer
Ansökan kan skickas till e-postadress: jobs@massive.se

Kontakt
Alina Daina, Recruiter, 040-6001000 (växeln), jobs@massive.se

Företag
UBISOFT ENTERTAINMENT SWEDEN AB

Adress
UBISOFT ENTERTAINMENT SWEDEN AB
BOX 4297
20314 MALMÖ

Kontorsadress
DROTTNINGGATAN 34
MALMÖ

Övriga kontaktuppgifter
Telefonnummer: 040-6001000

Jobbnummer
1296502

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