Monetization Designer
Arrowhead Game Studios AB / Datajobb / Stockholm
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hela Sverige Visa alla jobb hos Arrowhead Game Studios AB i Stockholm If you're looking to make the best co-op games in the world, you've come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Monetization Designer!
The Monetization Designer plays a central role in Helldivers 2. At Arrowhead, our intention is to provide a live service to our players, not just a static game. That includes providing a treasure chest of toys that grows and grows over the life of the game.We do have items that can be gained by paying real money. However, we are adamantly not making a pay-to-win game, and neither are we pursuing a traditional FOMO-driven battle pass approach. We are modeling a different type of live service, and our monetization goals reflect those values. Are you an experienced Monetization Designer who is interested in working with these constraints? Are you interested in the challenge of designing and modifying a monetization plan over a lengthy live period? Are you conversant with the balance between in-game resources and paid products? Then please apply to this role, and let's have a conversation!
Who you are:
We have no pure fixed requirements for this role. A wide range of people may be able to fit our needs smoothly. However, earlier successful candidates in this role have often had some of the following characteristics:
Previous experience as a Monetization Designer
Previous experience on console or PC games
Previous experience on multiple game projects that include in-game monetization
Previous experience working with large publishers
Previous experience working with remote colleagues across time zones
Deep understanding of and opinions on monetization designs in recent games
Wide market knowledge, including general knowledge of game finances
The ability to present arguments orally, visually, textually, and with multimedia aids
An understanding of the limitations and abilities of typical game software
The ability to travel and work across different cultures
A love of and familiarity with the entertainment industry and pop culture
What you'll do;
Your title will be Monetization Designer and will report to and work closely with the Design Director of Helldivers 2.
Even if you'll be the sole Monetization Designer, but you will have a diverse community of fellow designers to work with, contribute to, and learn from.
Furthermore you will;
Know the game
Player perspective
Regularly and thoroughly play the game
Intimately understand the reward mechanisms and existing design
Developer perspective
Become aware of the relative development costs (in time, money, or effort) of different monetization features
Collaborate closely with game designers, UI designers, UX designers, producers, and directors
Request, review, and revise analytics tools that watch player behavior
Ensure Helldivers 2 has a strong monetization strategy and design
Monetization Strategy: What we should implement for monetization goals
Monetization Design: How players should experience and interact with it
Craft a comprehensive monetization strategy
Priorities
Trust: Ensure players feel we are treating them responsibly, respectfully, and responsively, in line with Arrowhead's reputation
Engagement / Retention: Make Helldivers 2 an enduring hobby that players are motivated to come back to
Revenue: Help Helldivers 2's financial success
Key Topics
Economy sinks
Rewards and progression
Phases of monetization, based on the lifecycle of the game
Preferred prices per features based on game currencies
The balance between paid-only features and grindable features
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We're committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! (
https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Ersättning Lön enligt överenskommelse
Så ansöker du Sista dag att ansöka är 2024-07-13
Klicka på denna länk för att göra din ansökan Omfattning Detta är ett heltidsjobb.
Arbetsgivare Arrowhead Game Studios AB (org.nr 556779-6544),
http://arrowheadgamestudios.com/ Arbetsplats Arrowhead Game Studios
Kontakt Pia Hellquist
pia.hellquist@arrowheadgs.com Jobbnummer 8418660
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