Graphics Programmer

Avalanche Studios / Datajobb / Stockholm
2016-11-01
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➡️ Klicka här för den senare publicerade platsannonsen "Graphics Programmer" (publicerad 2017-02-20) ⬅️


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Avalanche Studios and Expansive Worlds are looking for an experienced Graphics Programmer to work within a mid-sized team on a new, exciting self-published title.

The Position
The Graphics Programmer will be responsible for designing, developing and maintaining graphics-related systems within the Avalanche Engine. We have a reputation for producing great looking open-world games and you will be instrumental in our efforts to drive innovation.

Required Qualifications

• 3+ years experience of professional C/C++ programming
• Prior experience working as a graphics programmer on at least one shipped title on current-gen consoles
• Solid background in rendering with experience in shaders and lighting
• Good knowledge of modern rendering architectures and graphics API's - X360 or XboxOne, PS3/PS4, DX11/DX12
• Experienced withCPU/GPU optimizations
• Strong math skills

Desired Qualifications

• Worked with deferred render pipelines
• Developed tools and asset pipelines
• Proven track record in profiling and low-level optimization
• Building shaders from the ground up and techniques used in advanced lighting
• Worked with DX11
• Proven ability to work well with artists and communication in a team environment

To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

Varaktighet, arbetstid
Heltid -

Publiceringsdatum
2016-11-01

Ersättning
Enligt överenskommelse

Så ansöker du
Sista dag att ansöka är 2016-11-30
Klicka på denna länk för att göra din ansökan

Företag
Avalanche Studios

Adress
Avalanche Studios
Åsögatan 108
11829 Stockholm

Kontorsadress
Åsögatan 108

Jobbnummer
3134555

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