3D Animator

Machinegames Sweden AB / Grafiska jobb / Uppsala
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****We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

MachineGames is looking for a talented 3D Animator. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You'll be working closely with artists, designers, and engineers. The role entails all aspects of 3D animation in relation to gameplay. This is a permanent position, with start as soon as we find the right candidate.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.


Key areas of responsibility

• Make the different game assets come to life, such as humans and creatures, using keyframe animation and motion editing in MotionBuilder
• Edit and polish motion capture data to the highest standard, enhancing the performance where needed
• Work with technical artists and other team members to solve resource-restricted tech challenges
• Coordinate use of in-house mocap system to record animation data
• Communicate needs and requirements to any out-of-team or external dependencies
• Evaluate externally created animation assets for quality and technical compliance
• Retargeting of animation assets

Experience and Skills

• You have 3+ years working experience in game development (Console, PC or Mobile)
• 3 + years of experience of keyframe character animation in MotionBuilder,
• Good understanding of the animation development pipeline
• Experience of rigging and skinning is a plus
• Scripting skills are also a plus (python, mel)
• Maya experience is a plus
• Ability to troubleshoot technical issues
• You are also proactive, solutions oriented and positive
• As well as motivated and creative with strong commitment to quality
• Last but not least you have a sincere passion for games!


Portfolio/reel

Your application will not be considered unless you submit a portfolio of your work with your application. Preferably by providing a link to an online portfolio.

About MachineGames

MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games. Their first title, the critically-acclaimed action-adventure shooter, Wolfenstein: The New Order, is a reimagining of the franchise widely credited for helping establish the first-person shooter genre. Launched in May 2014, the game has garnered numerous 'Game of the Year' and 'Shooter of the Year' awards and nominations from media outlets worldwide. Launched in May 2015, The Old Blood was well received by fans and critics for bringing more of the thrilling action-adventure shooter gameplay they loved in The New Order, and unveiling more of this reimagined world while paying homage to the franchise's roots. MachineGames released Wolfenstein II: The New Colossus in October 2017 for PC, Xbox One, and PS4, winning a number of accolades for as well as The Adventures Chronicles DLC for Wolf II in early 2018

How to Apply

• ***We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

Therefore, do not hesitate to apply! Klick on the link to be redirected to our internal career page. We will not accept applications sent to us by email.

Publiceringsdatum
2019-03-25

Så ansöker du
Sista dag att ansöka är 2019-09-20
Klicka på denna länk för att göra din ansökan

Företag
MACHINEGAMES SWEDEN AB

Kontorsadress
S:T PERSGATAN 10

Jobbnummer
4689526

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