Narrative Designer [Avatar Project]

Ubisoft Entertainment Sweden AB / Grafiska jobb / Malmö
2017-07-11
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JOB DESCRIPTION

At Massive, we're exploring the outer edge of what a game world can do, and we're building a team of Narrative Designers of all experience levels to help bring our worlds to life. We're looking for people who bring a broad set of skills, experiences, backgrounds, perspectives, and talents to craft our worlds and connect the player to the stories and characters within them. We work best with storytellers who can be comfortable in a hybrid role as both designer and writer, working hands-on with the team to shepherd their own stories from inception to gameplay.

Responsibilities
• Using our internal tools to design, write and implement narrative gameplay content

• Crafting narrative structure, script gameplay and write dialogue to support your intentions.

• Collaborating with system design, art, and tech to bring our worlds and your stories to life.

• Participating in the development of tools and technology to improve our narrative workflow.

• Supporting other writing, design, narrative, and lore needs of the game, as needed or directed.

• Supporting narrative and design needs of other departments, as required or directed.

You as a person
A combination of storyteller and designer, perhaps stronger in one or the other, but comfortable with both. You have an interest and passion for interactive storytelling, and have (or want to gain) the practical skills to bring interactive stories to life. You are multidisciplinary, agile, and excited by a role that will evolve and change in reaction to your skills and the needs of the project and team. You love learning and taking on challenges outside of your comfort zone. You approach creative work with collaboration in mind, embracing the talents of the team around you and providing them with your best work towards our shared goals.

QUALIFICATIONS

• An understanding of storytelling, game design, and the games industry

• Experience creating, designing, or directing game stories or other storytelling experiences.

• Impeccable English, both written and oral

• Professional experience with game development

• Professional writing experience

• Experience with professional game design tools (i.e. Unreal, Unity, Constriction Kit)

• Experience with open world games or games with non-linear narrative structures

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world's third largest independent video game publisher. We are around 400 people from 35 different countries working together to produce major titles such as World in Conflict, Far Cry 3 and our latest release Tom Clancy's The Division.

We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio. Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you'll grow and collaborate with highly talented teams from around the world.

Publiceringsdatum
2017-07-11

Så ansöker du
Sista dag att ansöka är 2017-07-31
Klicka på denna länk för att göra din ansökan

Kontakt
Ami Faraguna ann-Marie.faraguna@massive.se

Företag
UBISOFT ENTERTAINMENT SWEDEN AB

Adress
UBISOFT ENTERTAINMENT SWEDEN AB
BOX 4297
20314 MALMÖ

Kontorsadress
Drottninggatan 34

Jobbnummer
3599979

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