Mission/Level Designer

Fatalist Development AB / Grafiska jobb / Stockholm
Observera att sista ansökningsdag har passerat.


Visa alla grafiska jobb i Stockholm, Solna, Lidingö, Sundbyberg, Danderyd eller i hela Sverige
Visa alla jobb hos Fatalist Development AB i Stockholm, Malmö, Storuman, Malå eller i hela Sverige

...Combat Designers to make sure you're utilizing the best practices to ensure a great combat experience.
• AI Designers and the Narrative team to make sure the right NPCs are navigating your area the right way.
Scripting the experience using Avalanche's proprietary visual scripting language (similar to Unreal's Blueprints) to make sure it engages the player just the right way. All while closely working with...
• the Audio team to make sure the music hits at just the right time to really get the player's heart racing.
• the FX team to make sure you're using just the right juicy explosion.
• the cinematics team to weave in engaging narrative context and immersive
And finally, making the right adjustments based on feedback and thoroughly debugging your work until it's ready to make its way into the hands of millions of players.

The Position

Avalanche Studios is currently hiring a Level Designer to join a smaller top-tier development team working on our next self-published title, at our Stockholm office.

As a Level Designer, you'll be responsible for creating amazing locations in the game world while also scripting specific experiences the player will have in them.

We're primarily looking for Designers with midlevel to senior experience. Regardless of experience level, your role will be focused on getting your hands dirty and actually building great experiences in the game. In practice, this means:

Building settings from the ground up using buildings, roads, important natural landmarks and vegetation. All while closely working with
Placing NPCs, enemies, and all of the important gameplay-specific props necessary to pull off your vision of the experience. All while closely working with...
Relevant Experience

Experience as a Mission / Level Designer on a AAA title
Experience with open world games
Experience working with narrative devices such as text and dialogue or environmental storytelling
Ability to analyze and understand how existing games are constructed
Strong knowledge of game design fundamentals
Strong analytical and problem-solving skills
Able to successfully produce results individually and as part of a team
A passion for playing open world action games!
Experience working with game editors such as UnrealEd/Hammer
Scripting experience/knowledge (Python, LUA or equal)

Publiceringsdatum
2017-11-07

Så ansöker du
Sista dag att ansöka är 2017-12-07
Klicka på denna länk för att göra din ansökan

Företag
FATALIST DEVELOPMENT AB

Adress
FATALIST DEVELOPMENT AB
ÅSÖGATAN 108 PLAN 7
11827 STOCKHOLM

Kontorsadress
Västgötagatan 5 9TR

Jobbnummer
3789014

Observera att sista ansökningsdag har passerat.

Prenumerera på jobb från Fatalist Development AB

Fyll i din e-postadress för att få e-postnotifiering när det dyker upp fler lediga jobb hos Fatalist Development AB: