Graphics Programmer

Fatalist Development AB / Datajobb / Stockholm
2017-07-05
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➡️ Klicka här för den senare publicerade platsannonsen "Graphics Programmer" (publicerad 2023-03-03) ⬅️


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The Position

The Graphics Programmer will be responsible for designing, developing and maintaining graphics-related systems within the Avalanche Engine. We have a reputation for producing great looking open-world games and you will be instrumental in our efforts to drive innovation.

Required Qualifications



4+ years experience of professional C/C++ programming
Prior experience working as a graphics programmer on at least one shipped title on current-gen consoles
Solid background in rendering with experience in shaders and lighting
Good knowledge of modern rendering architectures and graphics API's - X360 or XboxOne, PS3/PS4, DX11/DX12
Experienced withCPU/GPU optimizations
Strong math skills


Desired Qualifications



Worked with deferred render pipelines
Developed tools and asset pipelines
Proven track record in profiling and low-level optimization.
Setting up an art content pipeline (compilers and exporters).
Building shaders from the ground up and techniques used in advanced lighting
Worked with DX11
Proven ability to work well with artists and communication in a team environment




To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.



Avalanche Studios is looking for a Graphics Programmer to join our team in creating the next great AAA open world action game.

Publiceringsdatum
2017-07-05

Så ansöker du
Sista dag att ansöka är 2017-08-04
Klicka på denna länk för att göra din ansökan

Företag
FATALIST DEVELOPMENT AB

Adress
FATALIST DEVELOPMENT AB
ÅSÖGATAN 108 PLAN 7
11827 STOCKHOLM

Kontorsadress
Västgötagatan 5 9TR

Jobbnummer
3592240

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