Character Artist

EA Digital Illusions CE AB / Grafiska jobb / Stockholm
2013-10-15
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Role Overview

DICE is looking for a Character Artists that are responsible for seeking out and understanding the art direction and the overall vision of the game ? and to ask if something is missing or is unclear. They are also responsible for understanding and for taking in to account how their tasks fits into the big picture when planning, prioritizing and estimating their work. On a project the Character Artists could be responsible to implement Style & Tone for all characters, own project planning and budgets.

Work task examples:

Reference gathering
Create Character Concepts
Drive and own Style and Tone for characters on a project
Implement 3D objects to Game Engine
Generating LOD?s
Shader and animation setup
Visual tweaks both on 3D meshes and 2D textures
Technical tweaks on shaders, 3D mesh and 2D textures
Deliver outsourcing briefs
Deliver feedback to outsourcing partners
Bugfixing
Character Renders
Photo shoots

What skills does DICE look for?

Discipline Skills

Maya skills
3D modelling ? Hard Surface
3D modelling ? Organic
UV-mapping
Photoshop skills
Textures
2D art (UI/Menu elements)
Good Anatomy understanding
Life Drawing
Rigging
Skinning
3D scanning knowledge
Composition
Lighting
Chromatics
Editor knowledge
Basic knowledge in photography
High Poly sculpting
Zbrush
Mudbox

Soft Skills

Feedback
Be able to act on feedback, turn delta feedback into positive result
Openly seek feedback and input on work (including WIP)
Deliver according to feedback from AD?s and TAD?s
Be able to find solutions to high level feedback
Constructively give feedback to leads. Should look out for and raise serious concerns regarding any aspect of production or leadership within the project
Structure & Planning
Deliver on time and to the right quality
Set realistic time estimates for own work
Understand dependencies
Help with estimations of other artists work
Drive
Be Motivated
Committed
Proactive and find things to do
Ownership
Own tasks from concept to in game final
Possibly have responsibility of a certain area when it comes to haracters and gear.
Is expected to be able to identify and prioritize quality concerns on characters and gear.
Is expected to be able to identify and prioritize performance and memory concerns when it comes to characters and gear.
Culture
Pro DICE
Positive
Team player
Assist HR and Line Managers on interviews
Reliability
Always deliver what he/she has agreed upon.
Deliver according to AD?s and TAD?s without detailed feedback
Industry knowledge
Know common practices
Understands industry trends
Updated on industry news
Coaching
Working with peers to coach them to become stronger artists

General Information

As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and introduction letter in English and Portfolio including breakdown, only applications with portfolio will be considered. For more information, please contact responsible recruiter Peter Kjellberg, pkjellberg@ea.com

Publiceringsdatum
2013-10-15

Arbetstider och omfattning
Tillsvidare
Heltid

Ersättning
Fast lön

Så ansöker du
Apply here: Klicka på denna länk för att göra din ansökan
Ansökan kan tyvärr inte göras via e-post.

Företag
EA Digital Illusions CE AB

Adress
EA Digital Illusions CE AB
10460 Stockholm

Kontorsadress
Katarinavägen 15

Övriga kontaktuppgifter
Telefonnummer: 08-6587800
E-postadress: johanna.jeppsson@dice.se

Jobbnummer
1677050

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